Category: Games & Intellectual Property Rights
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Yesterday Nintendo received a U.S. version of another anti-Palworld patent and asked the U.S. patent office for an interview to get a third patent
Nintendo and The Pokémon Company received two new U.S. patents yesterday, one of which is from a patent family Nintendo is using against Palworld in Japan.
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Nintendo grappling with hard choice after U.S. patent office overwhelmingly rejected anti-Palworld patent application
This is the fourth part of our “explain it to me like I’m five” series on Nintendo v. Pocketpair (the Pokémon-Palworld patent infringement dispute). In the first three parts, we discussed Nintendo has sued Pocketpair only in Japan. But as other observers have said before us (on X and elsewhere), Nintendo has done something similar with U.S….
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RevelHMI sues Nintendo over haptic feedback (vibration) patent in Eastern District of Texas after agreeing on key terms with Sony
A startup that has practically settled a patent dispute with Sony is now suing Nintendo over a haptic feedback patent.
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Costa Rican trademark office deals Nintendo defeat over Super Mario brand against owner of small grocery store: wrong decision
At first sight, Nintendo’s dispute with the owner of a small store in Costa Rica may look like bullying, but there’s more to it.
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Japanese patent attorney: Palworld doesn’t implement “smooth switching” of riding objects as claimed by Nintendo
This is the second part of our “explain it to me like I’m five” series on Nintendo v. Pocketpair (the Pokémon-Palworld patent dispute). In the first part (January 23, 2025 games fray article), we focused on what has many gamers puzzled: how can Nintendo sue Pocketpair over patents for which it applied after Palworld’s launch?…
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Why Nintendo can sue Pocketpair over patents filed AFTER Palworld’s release: “explain it to me like I’m five” series launches on games fray for interested gamers
This website is going to explain all major developments around Nintendo’s patent assertions against Palworld maker Pocketpair to the gamer community in the simplest terms — and with its own patent law dictionary.
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In December, IBM got two game makers to pay patent royalties: first Zynga, then its parent Take-Two
December was a successful month for IBM’s patent licensing program targeting the games industry. Zygna and Take-Two have agreed to pay IBM patent royalties.
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Nintendo & The Pokémon Company v. Pocketpair (Palworld) patent infringement lawsuit attempts to monopolize game rules
Context: Two months ago, Nintendo and The Pokémon Company, of which Nintendo is the largest shareholder, announced a Japanese patent infringement lawsuit against Pocketpair, the maker of the Palworld smash hit that has been described on social media as “Pokémon with guns” (September 19, 2024 Nintendo press release). The plaintiffs and the defendant are all…
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Saber-rattling: The Pokémon Company threatens potential litigation over Palworld—apparently unsure of merits
Without naming Palworld but uniquely describing it, the Pokémon Company has declared its intent to analyze potential intellectual property infringement claims over Palworld. This article interprets that statement and discusses hypothetical enforcement strategies as well as whether Pocket Pair could now take action against the Pokémon Company.