Category: Games & Intellectual Property Rights
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Why Nintendo can sue Pocketpair over patents filed AFTER Palworld’s release: “explain it to me like I’m five” series launches on games fray for interested gamers
This website is going to explain all major developments around Nintendo’s patent assertions against Palworld maker Pocketpair to the gamer community in the simplest terms — and with its own patent law dictionary.
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In December, IBM got two game makers to pay patent royalties: first Zynga, then its parent Take-Two
December was a successful month for IBM’s patent licensing program targeting the games industry. Zygna and Take-Two have agreed to pay IBM patent royalties.
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Nintendo & The Pokémon Company v. Pocketpair (Palworld) patent infringement lawsuit attempts to monopolize game rules
Context: Two months ago, Nintendo and The Pokémon Company, of which Nintendo is the largest shareholder, announced a Japanese patent infringement lawsuit against Pocketpair, the maker of the Palworld smash hit that has been described on social media as “Pokémon with guns” (September 19, 2024 Nintendo press release). The plaintiffs and the defendant are all…
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Saber-rattling: The Pokémon Company threatens potential litigation over Palworld—apparently unsure of merits
Without naming Palworld but uniquely describing it, the Pokémon Company has declared its intent to analyze potential intellectual property infringement claims over Palworld. This article interprets that statement and discusses hypothetical enforcement strategies as well as whether Pocket Pair could now take action against the Pokémon Company.